The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-09-27 04:23 pm
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Universal Remote [Open to All]

Here's an interesting scene: the dreamers of Manhattan are on a pirate ship. Or perhaps they're standing in a busy ER, wearing scrubs and holding a scalpel they may or may not know how to use. Or perhaps they've found themselves in the middle of a world cup championship game, or an old-fashioned highway robbery, or an interstellar dogfight, or a dramatic, 'unscripted' showdown between arguably attractive people they've never seen before in their lives.
Whatever the situation, rest assured: it probably won't last long.
Maybe the Rift is bored. That might explain why the dream keeps changing, as if someone were idly flicking through the channels and switching up the genre. The poor dreamers are just along for the ride, the only constant amidst a shifting array of scenery, clothing, and overall mood. Perhaps, if things are sufficiently interesting, the dream might settle a little to see how things play out. But given the Rift's definition of 'interesting,' that might not be a good thing for whoever is providing the entertainment.
[OOC: the usual dream party rules apply. All are welcome, regardless of whether they're in the game or not. Dreamers can remember or forget the events of the dream at the players' discretion. Dreamers' clothes may change to reflect whatever scene they're in, but their memories and personalities will remain intact... though the overall mood of the setting might influence their mood, as well. Feel free to throw NPCs into whatever scene you find yourself in, with bonus points added if said characters treat the dreamers as if they're established parts of the 'canon.']
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She snaps her mouth shut as she realizes what must be happening. Maybe she should've expected this straight off, but Alanna doesn't look older - not as much as Aly did. But she's from Daine's future. She must be. And that means she'd best stop letting slip things like that: things Daine hasn't even done yet.
"I--it was the winter just after we got back from Carthak that the Rift took me," she explains. "I don't know about anything that happened after that. And... beg pardon, but I don't think I should." It's enough of a torment just being away from home without also fretting over a list of things she could be doing if she wasn't stuck in the wrong realm.
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She nods her understandings.
"If you think that's best."
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She'd almost forgotten to miss them, she realizes with vague disgust. She'd almost got settled.
"How long has it been for you?" she asks, brow furrowed. "Since Carthak, I mean?" Has the same amount of time passed for Alanna, even if it was in a different realm? Daine's not sure if would mean anything if it had. It might be nothing more than a coincidence. But one of the many things no one in New York can say with any certainty is how folk are getting on in the realms they left behind. Maybe the Lioness is from the same Tortall Daine vanished from, and the Rift is pulling some sort of trickery, leaving a copy of her to keep her friends from suspecting anything. (It wouldn't even be the only time some Rift mischief caused a second one of her to appear.)
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She hesitates before asking her next question. It's fair foolish; what she wants to know is how folk have been getting along without her, and they haven't been. More to the point, she shouldn't be asking for details, anyway. But she can't quite help herself. "How's everyone faring?" she asks, peeking over at Alanna, almost shyly. "I don't need to know details, but..."
But she hasn't seen anyone in months, and even if she can't know details, at least she could know if everyone all right.
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"As well as may be expected," she says carefully, gauging the girl's reaction. "There's trouble with Scanra."
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Even that would be bittersweet. She's made friends in New York, too - dear ones that she doesn't want to lose.
Daine's gaze sharpens a little at the news of Scanra. "Nothing you can't sort," she says, half-guessing. Not that there's a thing she could do to help, regardless.
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She pulls in a breath, though she isn't entirely sure what she ought to say. Sometimes, conversations in Manhattan feel like crossing a frozen-over river: trying to avoid thin ice, trying not to slip up. It's only natural, what with so many folk being from realms with no magic, or natives of Manhattan not necessarily looking kindly on rifties.
It feels far less natural now, with Alanna. Daine shouldn't have to watch herself around her friend.
It's almost a relief when the scenery abruptly shifts. The living room melts away, replaced by a rain-slicked city street. Manhattan, or near enough by Daine's reckoning. She lurches a little at the loss of the couch beneath her, but manages to right herself without sitting down on the wet pavement. Looking to the Lioness, she says, "This is what it's like, the new realm I'm in." There's a flash of headlights and a hiss of tires, and she hastily adds, "I should probably warn you about cars."