The Baker's Wife (
andhiswife) wrote in
applesaucedream2015-01-18 07:16 pm
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A Time to Rise and a Time to Fall [Open to Multiple]
Greta dreams of falling (again, and again).
The path ends abruptly. Maybe there never was a path, only a deceptive stretch of ground, free of any undergrowth, that looked like it could be one. Either way, she's left standing on the edge of a sheer cliff, looking down at the leaf-strewn forest floor far below her. A small rock tumbles down, as if for the sole purpose of illustrating the length of the drop. It seems to take ages to reach the bottom, clattering off exposed roots and finally thudding to the ground.
There's a roaring in her ears like a great wind, but it isn't the wind. The earth shudders beneath her feet. She reaches out wildly for something on which to steady herself, knowing even as she does so that she'll miss; she always misses, it's so stupid. Maybe she deserves whatever comes next.
But she doesn't miss. Her hand closes around something - not a branch. An arm? Whatever it is, she isn't letting go.
[ooc: whoops, Greta's dropped into your dream. Or you've dropped into hers. Whether you want them both to be in her giant-plagued forest or in a setting more familiar to your character is up to you. Poor Greta's just gonna have to roll with it either way.]
The path ends abruptly. Maybe there never was a path, only a deceptive stretch of ground, free of any undergrowth, that looked like it could be one. Either way, she's left standing on the edge of a sheer cliff, looking down at the leaf-strewn forest floor far below her. A small rock tumbles down, as if for the sole purpose of illustrating the length of the drop. It seems to take ages to reach the bottom, clattering off exposed roots and finally thudding to the ground.
There's a roaring in her ears like a great wind, but it isn't the wind. The earth shudders beneath her feet. She reaches out wildly for something on which to steady herself, knowing even as she does so that she'll miss; she always misses, it's so stupid. Maybe she deserves whatever comes next.
But she doesn't miss. Her hand closes around something - not a branch. An arm? Whatever it is, she isn't letting go.
[ooc: whoops, Greta's dropped into your dream. Or you've dropped into hers. Whether you want them both to be in her giant-plagued forest or in a setting more familiar to your character is up to you. Poor Greta's just gonna have to roll with it either way.]
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She's not surprised when he steers it into the mild waters of local architecture. It's an improvement over 'death.' His wording is a little strange, though, and after a few moments of token monument appreciation, she glances up at him. "'For a while'?" she repeats. He almost sounds like Andrew, talking about the present as if it's history to him. But isn't he from here? That's what she'd assumed, since he seemed to know the locals, and took a strange but important role in that execution.
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"Give it a few decades," he replies with a shrug, "It'll probably lose the title before the turn of the century, even." It doesn't occur to him that his phrasing is odd at all. Traveling about is just natural; it's staying here so long that's strange in a way. He knows Washington like the back of his hand, he's spent so much time here...but none of that time was spent actually exploring the city. Strange.
The National Mall is always a good place to be a tourist, at least. It seems like it should have taken them longer to walk here than it did, but they're much nearer the Washington Monument now. Even unfinished, it's an imposing obelisk, all smooth white marble. "The construction ruins the effect a little," the Balladeer admits, considering the tall wooden scaffolds. "In a couple years they're going to - "
He turns to point up the Mall, and stops dead. Is that the Lincoln Memorial down there? That doesn't seem right.
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"… Is everything all right?" she asks. It obviously isn't, but maybe the little verbal nudge will encourage him to explain himself.
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"I shouldn't have been built at all," opines a nearby man with a thick Southern accent.
"No, nope. Not today." The Balladeer does not turn around; he just starts walking off very quickly, dragging Greta along with him. "He died years ago, we don't have to deal with him right now."
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There's a pause, and then the Balladeer sighs. Erasing history really isn't to his tastes. "That's John Wilkes Booth. He's a murderer - he killed him." He lifts an arm to point towards the Memorial; while it's still pretty far away, there's clearly a statuesque figure inside. Obviously this is more than just a common criminal if his victim got a giant marble temple built in his honor. "And trust me, you don't want to hear about it from him. He's horrible and he won't stop talking about himself. Someone shot him a good twenty years ago, he really has no business being here."
Unless, of course, Booth's business is with him. He really hopes that kind of thing doesn't grant all the rest of them the ability to move through time and space the way he does. God, they might just go out and start inciting assassinations.
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"But how do you know them all?" she asks, which might not be the most pressing concern considering that one of them is probably following them. But this Booth fellow, from the sounds of it, isn't much more than a shade, anyway. "How do they--how old are you?" she finally blurts, baffled.
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"I didn't actually wait through all that time," the Balladeer explains, instead of giving an actual answer. He's certainly not centuries old, like his span of history would imply. Exact numbers escape him, but he's younger that that. "I just skip ahead to where I'm needed. It's just my job. To keep their stories alive."
He waves a hand vaguely over his shoulder. Is Booth still following them? Maybe if he doesn't look or pay him any attention, he'll just leave. Because that's what John Wilkes Booth does: he gives up and leaves quietly when he isn't wanted. "They're not good stories, but those who don't remember history are doomed to repeat it." There have been too many repetitions for his liking.
Honestly it took three assassinations for the Secret Service to be formed, what are people doing with their timeno subject
She still has no idea how that's possible, let alone an occupation. "I don't suppose we could sit for a minute," she asks, sounding just a bit strained. To be fair, it's hot out and they've been hustling along for a few minutes in an attempt to evade one of his--his subjects, she supposes. Is he even still following them? She's slightly concerned that if she turns to look, she'll fall right over.
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"Let's just get up these stairs." He's slightly worried about looking as well. Booth isn't someone he wants to deal with in general, but he certainly doesn't want the man realizing that he's got a friend now. Guiteau is one thing, but Booth is a devious bastard. They're at the foot of the memorial now, and he starts up the many (many) steps, though he's clearly tiring too. "I don't think he'll follow us in."
That's based on no real logic. It isn't as though this is a church, and Booth a vampire. It just doesn't seem like a place he'd want to hang out.
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His sigh makes her feel a bit guilty for prying, though, so she swallows her multitude of questions and focuses on the staircase, instead.
There is nothing 'just' about that staircase.
"Right," she says as they start up the steps toward the massive monument. Then, she falls silent, most of her energy going into putting one foot in front of the other. It isn't until they're crossing the broad landing halfway up the slope that she quietly asks, "What if he does follow us in? How dangerous is he?" That would be good to know before she finds herself needing to break up another fight.
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But the Balladeer has certainly made that list, and he doesn't trust that Booth would quibble about a little collateral damage. If he'd seen him before Booth spotted he and Greta together...well, too late now. "He's dangerous, more dangerous than Guiteau. He thought history would vindicate him, it didn't - " See: the giant memorial they're scaling. " - and he's one to shoot the messenger."
After a moment, honesty compels him to add, "I also burned some of his writings." Back when he'd been sure they needed him too much to hurt him, it'd seemed like a good idea.
...ah, hell, he'd do the same thing now if he had the choice.
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"So, he probably wants to kill you," she summarizes, "and he might kill me just for being with you. And he's already dead, himself, but he's also alive enough to murder people." Despite the apparently real danger they're in, she finds herself biting back a mirthless smile. "Your world," she informs him, "is completely mad."
Well, hopefully this Booth fellow will just leave them alone. If not… she's not sure what they'll do, but she's not letting anyone murder her friend. (How she'd stop it is another matter entirely, but she will cross that bridge if she comes to it.)
As they finally top the stairs and pass between the towering white columns that support the structure, she gives the Balladeer's arm a bracing little pat. "We'll be fine," she says firmly.
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"But yes. It is." He doesn't bother to bite back his humorless grin. He smiles for real at the pat, though. "Of course we will."
He'll try to see to it that she's fine, anyway. She really shouldn't have gotten caught up in all of this. The Balladeer moves in past the columns to one of the side walls, where presumably no one will be able to shoot them without at least making themselves visible first. He needs to catch his breath anyway; that is an extreme set of stairs. "But please don't do what you did with Guiteau. Booth'll be armed. He always carries a gun, and I think he's got a knife too."
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"No scolding him, then," she says. She might sound faintly disappointed. It worked so well last time. She releases the Balladeer's arm, leans back against the wall, and tugs off the scarf, using it to mop her forehead. At least it's cooler in here.
She nods up at the statue, idly twisting and untwisting the scarf around her hands. "Who was he?"
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"There was a civil war at the time, and he kept the country together. Also helped outlaw the practice of slavery." This is, of course, an extremely simplified explanation of that entire chapter of American history, but Greta doesn't want a long lecture. Also, the most relevant part is that - "Booth's side lost, and he got pretty upset about the freedom thing, so he shot him." - John Wilkes Booth is a terrible human being.
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... And speak of the devil. It looks as if they've been followed after all. Greta groans under her breath, shifts a bit closer to the Balladeer, and nods toward the not-so-new arrival.
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He sees, alright, and the Balladeer promptly straightens and moves to stand between the two. "What do you want?" He isn't afraid, and he won't be intimidated. He's just annoyed.
Booth turns from leering up at the statue in distaste to face him, flashing the pair a charming smile. He is far better than Guiteau at playing the gentleman; the Balladeer's glad he already told Greta all about the fellow. "No need to look like that," he drawls, stepping closer. "I was just hopin' to finish our previous conversation. Now, are you hidin' a new member of our little society from us?"
He nods over the Balladeer's shoulder towards Greta. The Balladeer bristles visibly. Oh, come on, she doesn't look like she'd haul off and try to kill someone in the least!
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She's also not about to let that comment go unanswered. "I am not part of your society," she says crossly, planting her hands on her hips. Say what you will about the things she's done with one of her universe's ruling parties, but she definitely hasn't murdered any of them in cold blood.
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"Right. And this is 1882. Or something," the Balladeer adds, a little uncertain as he glances around at the clearly anachronistic building they're in. Seriously, what is even happening? "Either way you shouldn't be here."
"Oh, come on." Booth smiles amiably, taking a few steps closer. The Balladeer stands his ground for now, but he's clearly very tense. What's he planning? "Weren't you the one who wanted us to keep on tryin'?"
"Not at killing people," the Balladeer scoffs. It was a little late, obviously, to tell them to focus on self-improvement rather than pinning all their problems on one guy, but there was always the audience to consider. He really wishes there were a way out of here that wasn't past Booth. Does he really want to kill him that badly? What does he stand to gain?
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"Perhaps you should try leaving everyone else alone," she suggests, sidling out from behind the Balladeer to stand beside him, instead.
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"I appreciate your concern, miss," Booth says, instantly flicking the charm back on. "But he made himself a part of this a long time ago - "
"Okay, I wouldn't put it like that - "
" - and NOW," Booth raises his voice over the Balladeer's objections, "he's just gonna have to deal with it."
He still hasn't drawn a weapon. That should be comforting, but it almost strikes the Balladeer as odd. Booth is not the sort of man to kill bare-handed; that would be uncivilized. He's certainly got a flair for the dramatic, though, and there is very little that could be more dramatic than cornering them in the damn Lincoln Memorial. He's probably just got some kind of monologue he wants to deliver before moving onto any actual violence.
In what he hopes is a subtle manner, he reaches out to take Greta's hand in his. "But you're right," he says aloud, contrite. "I shouldn't be slacking on the job like this. History waits for no man. We'll just be going, then, lots to report on!"
And he tugs on Greta's arm, and everything goes sideways for a second, before going dark altogether. There's a feeling like pushing through a curtain, and then the pair is standing in the lobby of what appears to be a reasonably nice hotel, being completely ignored by everyone present. The Balladeer breathes a sigh of relief. "Ohhhh, wow. That really worked!"
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And then the Balladeer takes her hand, and she glances up at him in surprise, not knowing what to make of it. Is it meant to be a show of solidarity? Is he just trying to reassure her? No - he says they're leaving, and she squeezes his hand in return, readying herself to run.
But that isn't what happens.
The Balladeer gives her a good tug to the side, and for a moment she's certain they've fallen into some kind of pit (falling again; why does this keep happening to her?). The sensation only lasts for a moment, though, followed by what feels like a brief envelopment in heavy cloth. Then they're standing in the warm light of a completely different place, a richly decorated (by her standards) room, whose inhabitants ignore them as fully as the crowd at the scaffold had.
"... Oh," Greta breathes, still clinging to his hand unthinkingly. It's like the Rift all over again. "Was that..." she glances around the room, confirming that there's no sign of Booth anywhere, then looks up at the Balladeer in astonishment. "Did we just travel through time?" She's not sure what else it could have been. Unless the Lincoln Memorial has a secret trapdoor that drops people into fancy rooms. She checks the ceiling just to be certain, but sees only smooth, unbroken plaster.
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Slinging the banjo off, he sets it on the ground and tries to relax. When did everything take such a turn? Booth's never been friendly - most haven't been - but he's gone a long time without ever feeling threatened. Maybe he really shouldn't have done what he did. Even if they did deserve a good dressing-down.
Sighing, he glances up towards a large clock on the wall. "Okay, don't be alarmed." As if on cue, there are several loud gunshots outside the front of the building, followed by yelling. Most of the people in the lobby duck, or rush to see what's happened, but the Balladeer doesn't move. "They've got him, he won't come in."
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She's in the process of rearranging the scarf around her neck when the shots ring out. Despite the Balladeer's warning, the noise practically levitates her right out of her chair, and she ends up clinging to the upholstery in a panic. She hasn't heard anything like that since the giant stormed the Woods; it sounds as if entire trees are being snapped like twigs. "What was that?" she asks, wide-eyed.
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