applesaucemod: (Default)
The Big Applesauce Moderators ([personal profile] applesaucemod) wrote in [community profile] applesaucedream2016-01-29 08:14 pm

It's a Waste of Time, Chasing in the Dark

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Tonight, the dreamers will find themselves in a forest. Or an office. Or a suburban living room. Or a castle tower. Or a grocery store. The dream is a patchwork of assorted settings, each one blurring inelegantly into the next, most of them only claiming half an acre or so. The hodgepodge makes for quite a sight.

Or it would, if the dreamers could see anything. Natural light is in short supply. In fact, there isn't any light at all, not even a faint twinkle of starlight; you might as well be deep inside a cave. No matter how good their eyes might be, the dreamers won't be able to see their own hands in front of their faces - not unless they can fashion some sort of light source out of whatever they might manage to find. The dream isn't inclined to make things easy; any appliances or electrical light sources the dreamers stumble over won't be plugged in, and any walls, however solid they might seem, won't contain any wiring. A small fire might be the best bet - presuming you can find any means of lighting one.

But there's good news. Each of the dreamers will find themselves with a second set of dubiously useful eyes, because they'll be joined - again, or for the first time - by their dæmons. Granted, said dæmons won't have much more luck seeing in the total darkness than anyone else, but at least no one will have to feel alone.

Just… move carefully. You wouldn't want to trip over someone else's dæmon by mistake. Imagine how awkward that would be.

[ooc: y'all know the drill. Characters don't have to be apped or in the game to show up, and dreamers can remember or forget the events of the dream at the player's discretion. This particular dream isn't a power nerf - a character with the ability to create light could still do so - but the range will be extremely localized, as if the darkness is a solid thing that doesn't want to be pushed back.]
wildmage_daine: (okay)

[personal profile] wildmage_daine 2016-02-19 01:58 am (UTC)(link)
"Huh," Coromotto says softly.

"Sounds different from how the Gift works," Daine adds by way of explanation. "But I suppose that makes sense." Wild magic might translate across universes, but then again, so do animals. Maybe Asmodia's magic is less like the Gift and more like the sort of magic immortals can do.

Her wolf stretches, then gives Yhohm a curious look. "We don't mind. There's not much here, just... stuff. Exploring might be more trouble than its worth. I'm Coromotto, by the way."
biscuit_powered: (Asmodia | smile | pleased)

[personal profile] biscuit_powered 2016-02-20 10:00 pm (UTC)(link)
"There are lots of different kinds of magic," replies Asmodia, unbothered. "Even people who can do the same things do them in different ways."

Yhohm cocks his head, leaning down to peer at Coromotto. "Yhohm," he says, sounding pleased about it, though by now Asmodia barely scoffs at it. "And exploring is never more trouble than it's worth."
wildmage_daine: (determined)

[personal profile] wildmage_daine 2016-02-23 11:23 pm (UTC)(link)
"We could look for others," Coromotto points out, tail waving idly.

Daine winces, not because she doesn't like the idea, but because she's a bit embarrassed it didn't occur to her, first. "That's true. Unless they've got magic or matches or something, they're either stuck wherever the dream put them, or stumbling around in the dark." Either way, they can't be having much fun. Some of them might even be hurt, considering what a senseless jumble this dream seems to be.
biscuit_powered: (Asmodia | smile | pleased)

[personal profile] biscuit_powered 2016-02-25 06:44 pm (UTC)(link)
It occurred to her wolf, didn't it? That's about the same as it occurring to Daine, as far as this pair can tell. "Gods, think of the pranks we could pull," says Asmodia. "If I hide the ring and you use your bat-powers to find them, they'd never see us coming."

"Or keep the ring on and go invisible," suggests Yhohm. "Ghost light. Freak them right out."

Yes, finding other people is a fabulous idea.
wildmage_daine: (not an idiot okay)

[personal profile] wildmage_daine 2016-02-27 03:48 am (UTC)(link)
Coromotto lets out a sound that might have been a laugh if he hadn't turned it into a cough, instead, and Daine's hard-pressed not to follow suit. It hadn't occurred to her to turn her advantage to mischief. The combined tasks of looking for other people and keeping her wolf from bumbling into anything had been work enough. Admittedly, she hadn't given much thought as to what she'd do when she found someone else - except try to make sure they were all right - but 'prank them' probably wouldn't have entered her head.

"You don't think folk have enough to worry about without us causing them mischief?" she asks, raising her eyebrows.
biscuit_powered: (Asmodia | smile | wicked laughter)

[personal profile] biscuit_powered 2016-02-28 09:25 pm (UTC)(link)
"It's only a dream," counters Asmodia. She's accustomed enough to this kind of nay-saying; she'd half expect it from a druid anyhow.

"And it's only a prank," adds Yhohm.
wildmage_daine: (wtf)

[personal profile] wildmage_daine 2016-02-28 10:08 pm (UTC)(link)
Daine sighs. Coromotto flicks his ears back pensively.

"I suppose you could argue that a ghost light would be better than no light at all," he points out, his tone deliberately casual.

Daine plants her hands on her hips, looking down at her wolf in exasperation. "Whose side are you on?"

Coromotto blinks up at her innocuously. "I just think light would be nicer than darkness, that's all."
biscuit_powered: (Asmodia | smile | pleased)

[personal profile] biscuit_powered 2016-03-03 02:28 am (UTC)(link)
"I could definitely argue that," agrees Asmodia with a grin. "In fact, I think I would argue that."

"Don't tell us you've never used your</> powers for a laugh," Yhohm chimes in.