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applesaucemod) wrote in
applesaucedream2016-01-29 08:14 pm
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Entry tags:
- character: asmodia antarion,
- character: castor el-saeid,
- character: cole,
- character: daine sarrasri,
- character: gabriel,
- character: greta baker,
- character: iman asadi,
- character: jack frost,
- character: james t. kirk,
- character: jess mariano,
- character: johnny truant,
- character: king richard,
- character: rashad durant,
- character: steven universe,
- character: sunshine,
- character: the balladeer,
- dropped: seth,
- party post
It's a Waste of Time, Chasing in the Dark

Tonight, the dreamers will find themselves in a forest. Or an office. Or a suburban living room. Or a castle tower. Or a grocery store. The dream is a patchwork of assorted settings, each one blurring inelegantly into the next, most of them only claiming half an acre or so. The hodgepodge makes for quite a sight.
Or it would, if the dreamers could see anything. Natural light is in short supply. In fact, there isn't any light at all, not even a faint twinkle of starlight; you might as well be deep inside a cave. No matter how good their eyes might be, the dreamers won't be able to see their own hands in front of their faces - not unless they can fashion some sort of light source out of whatever they might manage to find. The dream isn't inclined to make things easy; any appliances or electrical light sources the dreamers stumble over won't be plugged in, and any walls, however solid they might seem, won't contain any wiring. A small fire might be the best bet - presuming you can find any means of lighting one.
But there's good news. Each of the dreamers will find themselves with a second set of
Just… move carefully. You wouldn't want to trip over someone else's dæmon by mistake. Imagine how awkward that would be.
[ooc: y'all know the drill. Characters don't have to be apped or in the game to show up, and dreamers can remember or forget the events of the dream at the player's discretion. This particular dream isn't a power nerf - a character with the ability to create light could still do so - but the range will be extremely localized, as if the darkness is a solid thing that doesn't want to be pushed back.]
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"They do feel real," the Balladeer continues, picking up after her as if they'd scripted it. He can feel the heat of the fire, and the dirt beneath his feet. "They always do. But dreams like this happen a lot here. We think it's the Rift." He can't imagine what else it would be. Nasty, capricious sort of thing. "It can be hard to tell, but you'll get a sense for them eventually. It's usually every couple of weeks."
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Stupendous SpacefriendsRifties! Right? "Does that mean everyone's here?" he asks. "Everyone the Rift has brought to Manhattan?"Allirea eyes Beth for a moment with evident interest, then changes into a vaguely similar parrot shape. Then, without any apparent concern for social mores, she launches herself off of Steven's head so she can land on the Balladeer's, instead. The Balladeer's cool; he won't mind, right? "You said, 'in these dreams,'" she repeats, tilting her head to peer down at Beth. "Does that mean we aren't in all the dreams?"
Steven's smile slips a notch. This feels weird. Not painful-weird, more like... like a combination of that heady jolt that happens right before Fusion, and how he feels when Connie mentions some normal-kid thing and he doesn't know what she's talking about. "Should... should you be up there?" he asks Allirea, brow furrowing.
"Um." She looks from Beth to Steven, then down at the Balladeer. "Shouldn't I?" she says uncertainly.
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That sounds like a good way to spend a dream! The Balladeer doesn't flinch as Allirea flaps in his direction. It seems natural enough. But as she lands, his enthusiasm falters. That - it takes him a moment to even begin to place the sensation. It's like Steven's song has suddenly become manifest, a sound vibrating through the soles of his feet or the crown of his head as surely as he would feel a guitar string humming. It's never been like that before.
"Um." Beth swivels to face him again, and there seems to be a moment of silent communication between them. Are they okay with this? What is this? It doesn't hurt, but they're not entirely sure it's a thing that should happen.
Beth is the one who answers, still holding eye contact with her human. "I don't know..." She glances quickly between the three of them. "Let me try..."
Taking off from the Balladeer's shoulder, she glides down to Steven's head. Let it never be said that the two of them are over-cautious. If anything, the effect only seems to intensify when her claws meet his hair.
"Huh." The Balladeer frowns thoughtfully. "We've...honestly never done that before." He doesn't recall making a conscious decision not to, but he didn't touch anyone else's daemon last time, nor did Beth land on any other humans. It still doesn't hurt, but the feeling's making them more uneasy now; Beth flies back to him and it quiets down again. "I - we don't know what that is."
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"It felt a little like Fusion," Steven says, reaching up to give Allirea a reassuring pat with one of his fingers. "But... also not."
"I'm sorry," Allirea pipes up from his hair. It wasn't much like Fusion, but even if it's only a little like it, that still probably means they should have asked, at least.
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"Is that what Fusion feels like?" Beth ponders aloud, and then wonders why she said it. She's thinking about Garnet. Something like that, all the time? She flaps her wings again, hopping down to the Balladeer's shoulder as he tilts his head for her. "Maybe we should go set some more fires."
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"At least it's supposed to," Allirea adds in an undertone. They're both thinking of Malachite. Steven can't imagine what that must feel like, and he isn't sure he wants to. It can't be good.
The suggestion that they get more fires going is a welcome distraction. Steven gives himself a little shake (though not enough to unseat Allirea), then nods. "Good idea. I don't know how far the light goes, but it has to go farther if there's more of it, right?"
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"Sure!" the Balladeer agrees readily. "It's so dark, you should be able to see it for miles. But who knows how big this place is?" Dreams vary. "Besides, it feels like there's a ton of different places all mashed together here - it might be dangerous to go running around blind."