The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-05-31 11:47 am
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Entry tags:
- character: asmodia antarion,
- character: daine sarrasri,
- character: gabriel,
- character: greta baker,
- character: iman asadi,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: spike,
- character: sunshine,
- character: the balladeer,
- dropped: mako mori,
- dropped: nicholas rush,
- dropped: seth,
- dropped: tim wright,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: melanie,
- retired: peter vincent,
- retired: yuri kostoglodov
Here You Are, Stick Figure and a Busted Grin [Open to All]

The first thing that the dreamers of Manhattan might notice is that the ground is a good deal closer than it normally is. The second thing they might notice is that their surroundings are larger than they might expect. The playground looks almost daunting. Of course, there are other ways for the dreamers to occupy themselves on this hot summer day: a charming fountain bubbles away a little distance from the playground. There's an ice cream stand with treats free for the taking. Beyond the paved area is a meadow, covered in wildflowers and dominated by a huge, sprawling tree, perfect for climbing.
It's all prime entertainment for children. So really, it's just as well that 'children' is what the dreamers will find themselves to be - once more, for those who had childhoods, or for the first time, for those who didn't.
Perhaps you'll remember everything: the Rift, Manhattan, the friends (and enemies) you've made since your arrival. Or perhaps you'll only remember who you were when you were young, and find this an opportunity to forge new friendships - or new (and probably pettier) animosities. Run around, get dirty, have a good time.
[ooc: usual dream party rules apply. All are welcome, whether they've been apped to the game or not. Characters will remember or forget the events of the dream at the players' discretion. Mental and emotional regression is optional, but physical regression is mandatory: your character is in the body of a little kid - human, or human-ish - regardless of who or what they are in the waking world.]
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"Nick," he says decisively. He thinks maybe he's supposed to stick out a hand, but he never saw the point of doing things like that.
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She doesn't look like she's about to scud him for anything and she's smart enough to know what he's on about, so he moves away to give her room to scramble up.
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"Alchemy's the first kind of science there was!" she says. "There's all different kinds. I wanna do the ones with matter and, um in- information." That's the one. "What's creptograyfee?" she imitates the word with careful precision.
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That doesn't make any sense. He's still wee but he knows how science works, all the biology and chemistry and maths that go into it. Alchemy's not even a one of them.
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"I wanna travel to other... hrhm," she grunts in frustration. "What's the word where it's like, there's one of 'em..." She draws an invisible line in the wood with her finger. "And then two of 'em...." Now a square. "And then three?" She gestures at herself and Nick. He knows maths, he has to understand what she means.
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Maybe one day they'll even call him by his real name.
Nick wrinkles his nose. "Geometry? Or - " There're words for things, like the words that go with cubes. He knows 'em. Geometry's a right pain sometimes, but he knows how it works. "Three-daemensional space?"
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He scoffs, and starts etching the beginnings of an uneven F into the wood.
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"Better," he says finally with some satisfaction. "Better than anyone before."
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She lets her legs dangle over the edge of the slide, kicking her feet gently. "You too, I bet," she adds, because it seems the right thing to say.
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His grin is sharp-edged and crooked and toothy, splitting unevenly over his face, but it's vicious and there, no question, as he regards his completed handiwork.