The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-05-31 11:47 am
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Entry tags:
- character: asmodia antarion,
- character: daine sarrasri,
- character: gabriel,
- character: greta baker,
- character: iman asadi,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: spike,
- character: sunshine,
- character: the balladeer,
- dropped: mako mori,
- dropped: nicholas rush,
- dropped: seth,
- dropped: tim wright,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: melanie,
- retired: peter vincent,
- retired: yuri kostoglodov
Here You Are, Stick Figure and a Busted Grin [Open to All]

The first thing that the dreamers of Manhattan might notice is that the ground is a good deal closer than it normally is. The second thing they might notice is that their surroundings are larger than they might expect. The playground looks almost daunting. Of course, there are other ways for the dreamers to occupy themselves on this hot summer day: a charming fountain bubbles away a little distance from the playground. There's an ice cream stand with treats free for the taking. Beyond the paved area is a meadow, covered in wildflowers and dominated by a huge, sprawling tree, perfect for climbing.
It's all prime entertainment for children. So really, it's just as well that 'children' is what the dreamers will find themselves to be - once more, for those who had childhoods, or for the first time, for those who didn't.
Perhaps you'll remember everything: the Rift, Manhattan, the friends (and enemies) you've made since your arrival. Or perhaps you'll only remember who you were when you were young, and find this an opportunity to forge new friendships - or new (and probably pettier) animosities. Run around, get dirty, have a good time.
[ooc: usual dream party rules apply. All are welcome, whether they've been apped to the game or not. Characters will remember or forget the events of the dream at the players' discretion. Mental and emotional regression is optional, but physical regression is mandatory: your character is in the body of a little kid - human, or human-ish - regardless of who or what they are in the waking world.]
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Or maybe she'll climb right up and see Asmodia. Asmodia's eyes fly open at the sound of the girl's voice and she stares back, equally wide-eyed. "Um," she replies, trying to think how she can possibly explain herself. "I'm s-sorry," she stutters too quickly. "I, um -- I didn't know this was -- I didn't mean to, to, um -- I'll go, I can go, just please don't tell. Please."
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"You've got horns," she breathes, astonished. "What are you?" She doesn't even have the wherewithal to consider that the question might be rude.
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It occurs to her that she could lie.
It also occurs to her that if this girl tells the wrong person about it and describes her well enough, the watch could come to the inn and demand that her parents punish her for lying. They need people to tell each other good things about the Antarion family and their inn; she knows she makes it hard for them when she acts out and other people see.
"It's when you have fiendish blood," she explains after a moment's shocked silence. "But not like a half-fiend, it's after that, when it's your grandparents or your great-grands."
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"I don't know what a fiend is, either," she admits, a little sheepishly. "It's been a long, long time since there was anything but humans and animals in this realm. That's what Grandda says. All the immortals are in the realm of the gods."
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As for not knowing what a fiend is...Asmodia's told some whoppers in her day, but that's such a blindingly obvious lie even next to the other part that she doesn't know what to make of it.
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She should still be polite to any human, no matter what their age, but if this girl's an ignorant foreigner her legal reasons to have to do so just got a lot less important to her. What's a foreigner going to do to her?
...Other than tell her parents not to stay at the inn while they're in town. Drat it.
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Not that she has any business taking ownership of Corus; she's never been there, or even set foot in Tortall. But everyone's heard of Corus, she's fair certain of that.
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The fierce grin she turns on the girl is triumphant even as the feeling that she really, really shouldn't be talking back to a human this way twists inside her. Who goes to a trade city and doesn't even know what country they're in, though? Idiots, that's who.
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She...doesn't think she went anywhere? She's never gone anywhere before. She's met plenty of people from outside Kintargo, but that doesn't mean she ever went anywhere herself.