The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-05-31 11:47 am
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Entry tags:
- character: asmodia antarion,
- character: daine sarrasri,
- character: gabriel,
- character: greta baker,
- character: iman asadi,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: spike,
- character: sunshine,
- character: the balladeer,
- dropped: mako mori,
- dropped: nicholas rush,
- dropped: seth,
- dropped: tim wright,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: melanie,
- retired: peter vincent,
- retired: yuri kostoglodov
Here You Are, Stick Figure and a Busted Grin [Open to All]

The first thing that the dreamers of Manhattan might notice is that the ground is a good deal closer than it normally is. The second thing they might notice is that their surroundings are larger than they might expect. The playground looks almost daunting. Of course, there are other ways for the dreamers to occupy themselves on this hot summer day: a charming fountain bubbles away a little distance from the playground. There's an ice cream stand with treats free for the taking. Beyond the paved area is a meadow, covered in wildflowers and dominated by a huge, sprawling tree, perfect for climbing.
It's all prime entertainment for children. So really, it's just as well that 'children' is what the dreamers will find themselves to be - once more, for those who had childhoods, or for the first time, for those who didn't.
Perhaps you'll remember everything: the Rift, Manhattan, the friends (and enemies) you've made since your arrival. Or perhaps you'll only remember who you were when you were young, and find this an opportunity to forge new friendships - or new (and probably pettier) animosities. Run around, get dirty, have a good time.
[ooc: usual dream party rules apply. All are welcome, whether they've been apped to the game or not. Characters will remember or forget the events of the dream at the players' discretion. Mental and emotional regression is optional, but physical regression is mandatory: your character is in the body of a little kid - human, or human-ish - regardless of who or what they are in the waking world.]
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Asmodia should pay more skill points into Perception. Alas, she never will.Utterly oblivious to the arrival of one of the children she's deliberately avoiding, Asmodia has made herself quite comfortable in the indent amidst the conjoined branches, one cloth-shod foot sticking out and tapping silently against the air. She tries out making the doll stand on a nearby branch, then makes it mock climbing up the bark.That's less interesting than hoped, and after a moment's thought she scrunches up so she can carefully curl the end of her tail around the little figure. Leaning back again, she waves the doll back and forth through the air, making it fly. Flying would be the best, she thinks, or maybe second best after being able to go invisible. If she could turn invisible and fly she could go anywhere and no one could stop her.
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"Hello?" he calls, hoisting himself up onto another limb. He hadn't realized there was another kid up here, but that's okay! He doesn't mind sharing at all.
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"...Hello?" she calls back, then winces and bites her lip. Stupid. How is she going to get him to go away if he knows she's up here?
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"What was THAT?" he calls, clinging to the bark as he peers down at the fallen thing. Some kind of little doll? The kid up there must have dropped it. "Nevermind, I'll get it!"
And then he's scrambling back down the tree again, without waiting for an answer.
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"That's, uhm...it's alright!" she protests halfheartedly as she braces up on hands and knees and turns to look down the other side of the tree. Maybe she can climb down the other side? Maybe she can climb down the other side. She takes her first hesitant step down out of her nest, feeling blindly with one hesitant foot. "I didn't want it anyway!"
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"It's okay!" he calls out. The doll is small enough to be tucked into a pocket, so he can climb just as well with it. That's what she's worried about, right - that he can't get that high? Because he totally CAN, doll or no doll. "I can get there!"
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The problem with this plan is that she forgot she's really not good at climbing trees, and she's even worse at climbing down them. Every step makes noise, and then there's a lot more noise when she misses a toehold and goes sliding down the trunk with a shriek, hands scraping painfully over the bark until she catches herself on a lower branch and clings to the tree, panting.
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After a moment, he blurts out "You're a troll!"
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He hauls himself up to sit on the next branch, getting a little closer so he can look at her better. She looks like a troll. Except they might have hooves, maybe? She should know what she is, though, and she says she isn't. "What are you, then?" he asks, plainly curious.
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"I got your doll?" he offers, holding it up. That's what started this whole thing - oh, and NOW he sees why it's got a tail.
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Maybe he's going to throw it when she gets close. She wipes her nose again and sets her jaw in determination -- whatever he's going to do, she's going to be brave and face it. She can't get down and get away without going past him anyway, and she's not going to show him how scared she is by running before he's done anything. Slowly she picks her way down through the branches, carefully covering the relatively short distance between them.
"Give it?" she requests when she's close enough to hold out a hand, though she doesn't look him in the eye as she makes the request. "Please," she belatedly remembers to tack on.
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"So what's your name? Do you live here? I won't tell anyone," he volunteers conspiratorially. It sounds like an awesome adventure, keeping hidden tieflings secret, even if he goes away and she never talks to him again. It's like a book or something!
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And what's that he's asking? Does she live in the park? No, he must be asking if she lives in the city, which of course she does, like any civilized person. She's not a vagabond. But it's the last part he said that makes her look at him again. "You won't?" she asks, not at all sure what to make of that promise, but really liking the sound of it. She screws up her face as she thinks about it, but finally nods.
"I'm Asmodia," she says, getting a little braver. "I don't live far from here. What about you?"
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Now that they're having a normal conversation, he swings his legs back and forth in the air again, testing the branch he's sitting on. He hasn't plucked up the courage yet to try and go up towards her again, but he's kinda thinking about it. "I dunno, I just live around here." He does, right? It kinda just seems like he's been in this park forever.
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He knows for sure that he's not from an opera house, though, so he shakes his head at that. "I've never been to an opera! That's where they have singing Viking ladies, right?" That isn't the kind of music he likes best, but maybe it could be fun.
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"Like the docks, and the market square," she says, because those are the more exciting of the true ones. "And the...the fancy neighborhoods where all the rich people live, and the warehouse district, and the foreign quarters, all of them, and the hospital where people go when they're dying--"
She trails off, sensing that her list is starting to go off the rails, and fidgets with her doll. "I know all the best places," she says again, like it'll be more convincing if she keeps saying it even if she sounds less convinced this time. "I go anywhere I want."
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"I don't go so many places," he says, "I think." This is weird, isn't it? But she's weird too, so maybe that's alright. "Mostly just around here. But I bet I'll go to all those places sometime!" Except the hospital. That doesn't sound so fun.
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