The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2015-05-31 11:47 am
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Entry tags:
- character: asmodia antarion,
- character: daine sarrasri,
- character: gabriel,
- character: greta baker,
- character: iman asadi,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: spike,
- character: sunshine,
- character: the balladeer,
- dropped: mako mori,
- dropped: nicholas rush,
- dropped: seth,
- dropped: tim wright,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: melanie,
- retired: peter vincent,
- retired: yuri kostoglodov
Here You Are, Stick Figure and a Busted Grin [Open to All]

The first thing that the dreamers of Manhattan might notice is that the ground is a good deal closer than it normally is. The second thing they might notice is that their surroundings are larger than they might expect. The playground looks almost daunting. Of course, there are other ways for the dreamers to occupy themselves on this hot summer day: a charming fountain bubbles away a little distance from the playground. There's an ice cream stand with treats free for the taking. Beyond the paved area is a meadow, covered in wildflowers and dominated by a huge, sprawling tree, perfect for climbing.
It's all prime entertainment for children. So really, it's just as well that 'children' is what the dreamers will find themselves to be - once more, for those who had childhoods, or for the first time, for those who didn't.
Perhaps you'll remember everything: the Rift, Manhattan, the friends (and enemies) you've made since your arrival. Or perhaps you'll only remember who you were when you were young, and find this an opportunity to forge new friendships - or new (and probably pettier) animosities. Run around, get dirty, have a good time.
[ooc: usual dream party rules apply. All are welcome, whether they've been apped to the game or not. Characters will remember or forget the events of the dream at the players' discretion. Mental and emotional regression is optional, but physical regression is mandatory: your character is in the body of a little kid - human, or human-ish - regardless of who or what they are in the waking world.]
no subject
Seth is so overwhelmed by the scope of the playground that for a while he just kinda stands there gaping at it. They don't have anything like this where he lives. There's a lawn and some unclimbable trees, and that's about it - and the lawn is usually full of either people (always older than him) or trash or both. There's a swing-set at his school, but they're either all broken or taken up by people (again, always older than him).
He cautiously starts exploring the playground. There are other kids running around too, and Seth finds it's almost just as fun to watch them play as it is to climb the fort. It doesn't quite occur to him yet that he could approach one of them.
no subject
This is one of the strangest - and oddly thrilling - dreams Melanie has had, yet. None of the children here are hungry children; she checked carefully, half hoping and half dreading seeing someone from her class, or one of the others she'd discovered later, in what was left of London. These are all normal children, though. That's exciting, too. She's seen normal children before, but never really interacted with one.
Would it be safe? Probably, she thinks; the hunger is shut tight in its box. She just doesn't know how to go about it.
When she spies another child more inclined towards observing than playing, she decides he might be a good place to start. Maybe he's more interested in books, like her. So she approaches him directly, making sure to walk at a normal pace and stay within his line of sight, so he doesn't think she's trying to sneak up on him. A few feet away, politely out of arm's reach, she stops. "Hi. I'm Melanie."