The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2014-10-30 06:02 pm
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Entry tags:
- character: daine sarrasri,
- character: desire,
- character: gabriel,
- character: iman asadi,
- character: johnny truant,
- character: lucifer,
- character: peeta mellark,
- character: spike,
- character: sunshine,
- dropped: alianne,
- dropped: calliope,
- dropped: charley pollard,
- dropped: dana cardinal,
- dropped: daniel jackson,
- dropped: illyria,
- dropped: jane eyre,
- dropped: julian bashir,
- dropped: lucy saxon,
- dropped: seth,
- dropped: the doctor (12),
- dropped: the doctor (8),
- dropped: topher brink,
- dropped: zagreus,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: melanie,
- retired: peter vincent
Tender Lumplings Everywhere, Life's No Fun Without A Good Scare [Open to All]

The woods are dark and deep, but not particularly lovely. If anything, they feel dangerous, as if something terrible might come lurching out from behind any given tree and tear into the nearest warm body. What that terrible thing might be is anyone's guess. A cat with hands? Slenderman? Stegosaurus? Actual cannibal Shia LaBeouf? All of the above in a horrible mob? It's anyone's guess. But every dreamer will be absolutely convinced that there is something unspeakable out there, and that it's after them.
The dreamers have two things on their side. The first is that there is actually nothing dangerous lurking in these woods (with the possible exception of other dreamers). The pervasive terror the dreamers are feeling is just that: a rift-given feeling, nothing more and nothing less. That snapping twig or rustle in the undergrowth is almost certainly just a squirrel or something else equally harmless.
The second is that no dreamer is alone. They all will be reunited with - or introduced to - their dæmons, a source of comfort in this dark, intimidating wilderness. However frightened the dreamers might be, at least they have someone with them who definitely doesn't want them dead.
[OOC: as ever, any and all are welcome! You don't have to be in the game to join the fun. Dreamers can remember or forget the events of the dream at the players' discretion. And the party only stops when you want it to; feel free to backtag forever.]
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"And it's unified, that's the most interesting thing," Daniel muses aloud. "It's, it's all coming here, isn't it? Well obviously not here but I mean, I mean Manhattan, it's all ending up there. The multiverse bleedover, it all ripples out and forms at one epicenter, one central universe, and that's this one. But why this one?" He's moved on from initial rhetorical excitement to the amorphous questions, the ones that can't be so easily answered, as is his pattern of thought. Almost unconsciously he starts pacing, repeating his own internal thought processes aloud until the intellectual inquiries build up. "It could be randomized, that's always an option, but nothing's ever completely random, is it? Truly randomized intervals mostly only occur on a very molecularized basis and this is really not my area of expertise."
Then again, if Topher's allegedly been watching his life on TV he would probably have guessed that already.
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"Oh, no, it's not all coming here," Topher corrects. "I mean, first of all, there's plenty of rifts on this planet alone, I actually landed in San Francisco before I came here. And there might be rifts just like this all over, in the middle of deep space or on random planets who the fuck knows where. But it's not just this universe. I have it on pretty solid authority that there's plenty of them of them in other universes too. Some connecting from one specific place to another, like wormholes, or some that are just sucking stuff in from wherever, like ours do."
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Daniel just keeps launching his theoretical questions, one after the other after the other after the other, regardless of whether or not there are answers. This is honestly not his area, something much more up Sam's alley, but it helps tremendously to have someone who is a) obviously highly knowledgeable about the subject matter and b) more than willing to discuss it.
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He crosses his arms, leaning back a little, but then seems to change his mind, uncrossing his arms and sitting up to gesture further. "And it's not just individuals with consciousness, we get all kinds of matter coming through. The interesting thing is that it's not just matter though, it's also consciousnesses. Like this dream! I guarantee you, there is someone presently in this telepathically linked dreamspace who is linked not just by the Rift but through the Rift, who are still happily asleep back home in their universe."
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"It's incredible," he mutters, and forces himself to stop pacing because it's making him slightly dizzy. "I mean it's not particularly my area - actually you'd know that, wouldn't you, this is more Sam, er, Carter's thing - but the possibilities of this? It's like a, a less precise version of wormhole travel. And possibly irreversible, unless you can figure out some way to get the Rift to take you back which, as far as I can tell, isn't the most dependable process."
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"But you're right. I'm in no rush to become comatose or dead, um, again. So until there's a more concrete method, here I am. Manhattan. Or, uh," he pauses to reevaluate his surroundings, discounting the recently materialized bench and lamppost (which he's still not a hundred percent on how Topher put them there), "physically, anyway. Where exactly are we right now? Did the Rift put us anywhere in particular?"
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"Don't think so," Topher answers, glancing around himself. "Non-particular spooky forest intended to creep us out. Actually, it has been very intentionally creeping you out telepathically. It does that sometimes, affect your mood. I blocked it for you when I joined you, though." So, you know, you're welcome.
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Then a secondary thought strikes him, and it of course bubbles out in the form of a question before Daniel can work out whether or not it's remotely tactful.
"How? Is that, can you just...do that in, in dreams?" He's doing a poor job of wording it as anything but broadly, unsure of how universal that application of dream manipulation can be over the spread of individuals.
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"Yeah, just dreams. I don't go fiddling with people's minds, certainly not without asking their permission first," he answers. Hah. As if he's never done that before. It is true though, he has most definitely put those days behind him, as interesting and exciting as it was to do. Given that ninety seven percent chance of apocalypse involved, he does not intend to give this universe the imprinting technology or information.
He does sort of do it in the dreaming, but he tries to keep it, you know, ethical and positive. Actually helping people. And respecting their boundaries when they don't want him to, like with Sunshine, one of the few people he goes to see in the waking world instead.
"It's my Rift-given superpower," he says, materialising four balls and starting to juggle with them, then turning them into apples mid-air, then making them disappear entirely. Phonea may be preening and strutting a little throughout this display. "Dream walking, dreamspace manipulation, and falling asleep and waking up at any given time," he explains, grinning a bit. "Mind you, I know people who could do the same thing in here because they can actually do it while they're awake, but that's different."
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The confirmation that Topher won't go rifling through anyone's subconscious mind is a welcome thing to hear, though Daniel has no idea if that will even matter in his own case, seeing as Topher has evidently been getting extended glimpses into his life for some time. He trusts the man's assertion, however. He's been given no reason not to, and Topher's marked lack of hostility feels like a good verification that he means well.
"If only I could be so lucky." Daniel finally sits beside him. Now that he knows the dream isn't actively going to harm him, there's little reason to remain standing and tensed to run at any minute. He closes one hand in a fist and concentrates for a moment to demonstrate. It opens with a small pile of staples on his palm, which he shakes his head at in mild disgust.
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"Well, that's... anti-climactic," he says honestly. "Can you make other things?" Because otherwise it is a bit useless, yeah. Then again, based on evidence, does Daniel really need a superpower? Doesn't he already kind of have one? Maybe the Rift just figured he was awesome enough as he is.
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"Control of a dreamspace sounds much more helpful." He shakes his head, gnawing on his lip. "These dreams are, well. They can get pretty intense, and I'm still hammering out a definitive way to separate reality from the Dreaming. Getting better at that, at least."
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"Yeah, the Rift loves messing with us. But like you said, one does get better at it with practice, if you have the aptitude for it. It often varies how easy it is to tell, though. Some Rift-given dreams make it so difficult even I have trouble telling for a moment." That had been some pretty impressive telepathic trickery. Which had annoyed, impressed, frightened and delighted Topher, all at the same time. "You can also control the dreamspace yourself, to a certain extent, with practice, though that also depends on the dream. This one isn't very friendly to being changed, for example. And it's often easier to change how you yourself appear in the dream, like changing your clothes. And sometimes you change the dream without even noticing, like if you assume something is there, then it might suddenly be."
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"What about waking yourself up? Is that, can one learn to do that with, with practice?"
Because Daniel would like to be able to wake up in a way that doesn't entail the shock of watching a friend die. That would be nice.
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"What's a P-90?" he asks, and then creates one in his hand, letting Daniel's imagination fill it out. This is probably one of the easiest ways to manipulate a dream, especially when he's in someone's head. Just prompt something, facilitate the change, and let their minds fill it out.
Of course, the moment he realises what he has in his hand, he reacts with distaste, jumping a little. "Ew, one of those, no thanks," he says, disapproving, and with that it disappears again. There are very, very few circumstances where Topher will willingly use a gun, and things have to be pretty desperate and intense for that to happen. Usually he just tries to avoid the situations where it would be even slightly necessary.
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He opens his mouth to answer the question but Topher gives him absolutely no time to explain. He just goes ahead and manifests what appears to be a very accurate, very functional dream representation of the weapon in his hands.
"Hey," he says sharply, but it vanishes before he can get any further. A distant part of him can't help but commend Topher's apparent no-guns policy, but his eyes still flick up in mild suspicious discomfort. "How did you - were you in my head to make that?"
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You know what? He's just going to make a bowl of nicely sliced up pineapple bits with powdered sugar on and start eating. Good idea. "Want some?"
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Aliyah's head jerks up, intrigued by the sharp new scent, but soon drops with a huff of disinterest.
The ability to alter dreams is still an intriguing possibility to him, even if Topher seems to be solidly anti-guns. Daniel understands that, to an extent. He's moved past the point where he was the same way but it's affirming, almost, to run into someone with that policy. Affirming, with just enough regret over how Daniel can no longer afford to be the same.
"Are there limits?" he asks, ever curious, "I mean, to what you can materialize from someone's head? In, in function or size or anything like that?" He imagines there must be, but Topher did apparently create a lamppost and bench with very little effort, so Daniel has no idea what those limits would be.
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Topher usually wouldn't go on about this to someone who is technically a total stranger - it's generally a bad call to give someone all the details of your powers and their limitations and possible uses, before you actually know what that person might do with that information. Topher feels like he does know with Daniel though, and trusts him not to go blabbing about it or using it against him. Familiarity breeds trust, and all though, although Topher has gotten intimately familiar with why that is sometimes a very bad thing. Repeatedly. Not that he's really learnt from it.
"In a regular person's dream, I can do a lot, like change setting and also mood and emotions of the dream, or show them things, and, yeah, you know. Sometimes I pop by just to stop someone from having a nightmare. I mean, it's tricky to try to control someone's dream, but I never really have reason to do that. Introducing them to stuff they're not familiar with is also a bit of effort. Mostly it's just simplest to nudge them in the right direction and let their mind fill in the rest, you know?" he goes, shrugging a bit. "With people who have like massive brainpower or telepathic abilities or dream powers of their own, I can really only do stuff if they let me. But then they're nicely in control themselves, so there's no reason for me to go poking, really. And then of course there's the huge parties, dozens if not sometimes hundreds of minds coming together in the same event, like this one. Here I can only really influence my immediate surroundings, and often with a lot of caveats. I couldn't make Phonea go away even if I wanted to, for example, because she's one of the core elements of the dream."
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It's a power that he wouldn't have thought could hold much weight but here, where dreams are vivid and sometimes harvest their circumstances from the dreamers' real lives and involve group consciousnesses, Daniel can see why that would be incredibly useful.
Especially in terms of the nightmares.
He hesitates before asking his next question.
"Do you, uh," he presses on tentatively, "would you be able to maybe...well, only if I ask him, not without his permission or anything, but would you maybe be able to help a friend of mine? He has these uh, nightmares. Really, really bad ones." And semi-regularly if his reactions to them are any hint.
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At the request, he straightens up a little bit. "Oh, yeah, sure. Probably," he answers. Doesn't take much convincing for him to agree to do Daniel a favour, and it's something Topher spends a lot of time doing anyway. "Who is he, what's his name?"
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"I'll have to get back to you on that." He winces as he says it, restrained and apologetic. "Sorry. He's um, in a bit of a tight spot right now in terms of, well, everything. But, uh. Is there a way I can contact you once we wake up?"
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"Give me your number and I can text you?" Topher suggests. He'd just give Daniel his number, but chances that Topher will remember something from the Dreaming is infinitely higher. "And, when you're dreaming, if you like, really want me to come find you, chances are I will notice. Especially if you have telepathic powers. But I don't think you do, do you?" he asks, frowning suddenly, like he's trying to figure it out. There was all that Ancient stuff of course, but...
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As far as he can tell, anyway. He's only just starting to adapt to the fact that some stuff got left behind in his brain post-Ascension and can make his synapses fire off without much warning. He's not sure if this is natural - as natural as it can be, anyway - or something exacerbated by the Rift or if it's unique to him or if it's just the collaborative efforts of all of the above. It's so poorly defined that Daniel doubts he'll have a significant grasp on it anytime soon.
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