The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2014-07-05 01:52 pm
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Entry tags:
- character: daine sarrasri,
- character: gabriel,
- character: johnny truant,
- character: rashad durant,
- character: sunshine,
- dropped: aglet bottlerack,
- dropped: aiden,
- dropped: andrew noble,
- dropped: cecil palmer,
- dropped: croach the tracker,
- dropped: dana cardinal,
- dropped: edgar sawtelle,
- dropped: gus fring,
- dropped: ianto jones,
- dropped: jennifer strange,
- dropped: jodie holmes,
- dropped: lucy saxon,
- dropped: seth,
- dropped: the doctor (8),
- dropped: the tardis,
- dropped: zagreus,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: peter vincent
The Shavings Off Your Mind are the Only Rent [Open to All]

Picture a house. Actually, picture two houses. They're (almost) identical structures that share an uneasy coexistence, tangled together on a quantum level. One of the houses is Good: bright, cheerful, full of comfortable furniture and a pervasive feeling of safety. The other house is Evil: dingy, dilapidated, and haunted by the dreamers' greatest fears.
The good news - and bad news - is that travel from one house to the other is as simple as passing through a door. All a dreamer has to do is walk through a doorway, any doorway, and they'll find themselves in whichever house they weren't in before they crossed the threshold. Perhaps they'll step out of a beautiful library and find themselves in a threatening hallway - or perhaps they'll flee a menacing kitchen and find themselves in a perfectly safe dining room. That is the nature of the houses' entanglement: every door is a portal between the two.
There are, of course, complications. Dreamers in one house can't perceive the other; if you're in the Good house and looking through a doorway, the space beyond will look as nice and inviting as the space you're in now (until you step through that doorway, of course). Dreamers also can't really perceive one another if they're in the same room, but in different houses, though they might see a flash of movement out of the corner of their eye, or think they heard something.
Perhaps the greatest complications are the houses themselves. They have rather strong personalities, and they aren't very fond of one another. Each house will want to keep you if it can (keep you safe, in the case of the Good house, or keep you for itself, in the case of the Evil one). Dreamers may attempt to cross a hall and find the door that looked open and inviting a moment ago is now barred shut, leaving them trapped in the hall - or have doors suddenly close in their faces before they can end up anywhere unpleasant. Still, there's only so much either house can do, and even a locked door can be jimmied open or busted down.
Escape from the houses is possible, but the formal gardens beyond are similarly entangled, with neatly trimmed lawns and expertly plotted flower beds becoming overgrown tangles of nettles and algae-choked reflecting pools. An archway is as good as a door, as far as the gardens are concerned, and there are plenty of arbors and arches over the paths. Of course, dreamers may find that a sound arbor in the Good garden has collapsed in the Evil one⦠and heaven help anyone who dares to explore the hedge maze.
[ooc: y'all know the drill. ALL characters are welcome, regardless of whether they're in the game. Characters can remember or forget the events of the dream at the players' discretion.
Also, this dream party marks the aforementioned calendar freeze. For the next three weeks, the IG date will sit on July 3rd. Posts dated July 3rd or earlier are allowed and encouraged. The calendar will resume forward motion at a 4:1 ratio on Saturday, July 26th.]
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"Oh, of course!" he exclaims after a second. "A dream, that makes sense." He nods thoughtfully. "You know, I honestly don't know, I haven't had any proper experience with it. I only recently found out that was a thing that happens here. But this place doesn't seem particularly familiar." There was one other dream that seemed unusual, but he didn't know about shared dreams until after it.
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Bee moves to the rather tall kitchen table and pulls out a stool, which she has to hoist herself up onto, setting her cocoa down and resting her elbows beside it. She's feeling so much better now that she has a good hot drink and a friend. She quite likes this man - he's so interesting, and he has such wonderful enthusiasm. She wishes she could see more about him - that'll be the dream, she suspects, higher brain functions not operating normally while asleep or something - but then, she could ask him. Like a regular person. He seems the type that wouldn't be shy to answer her either.
"So... I hope you don't mind me asking," she says. "But who are you? I mean, I know you're a doctor - or is it the Doctor? What do you do, really?" He leans forward a little, resting her head on her arm. "I'm very curious."
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"The Doctor, yes, though I am also a doctor," he answers with a nod. He considers the question for while, sipping his cocoa. "I guess you could say I'm an adventurer. An explorer," he answers. "I travel around, meeting people, solving mysteries, usually getting into trouble." He grins. "What about you?"
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"Oh, a lot older than thirty," he answers vaguely. "Are you keeping bees here in the city?"
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"Oh, no, I get by just fine on my own. But I'd love to come see your bees! You know, I think I might have some in the TARDIS..." But there's probably plenty colonies that already need looking after, so Bee doesn't need his help finding some, when the TARDIS is already taking care of theirs.
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"What's the TARDIS?" she asks, bright and fascinated.
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"I - I'm sorry. That must be hard." She reaches out and lays a hand on his arm, squeezing gently. "I can't even imagine, after being able to go just... anywhere. Really anywhere. That must be incredible. And then being stuck here."
She frowns. She's only thought about coming through the Rift as a nice thing, in that she rather likes it here. But she's only human. It must be a trial for greater, freer beings, feeling so trapped.
That line of thought leads her quickly to a question she is rather excited to ask.
"Are you... you're not human, then?" she ventures.
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"I'm a Time Lord, from the planet Gallifrey," he answers, awaiting follow-up questions with a smile.
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"Gosh!" she says, just shy of squealing. "You're an alien? I've been hoping to meet an alien!"
She sits back, taking him in more fully. "But you look so human! Are you a lot like humans or can you look different? I-"
She covers her mouth, feeling self-conscious and shy. "I have a lot of questions."
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"You look Gallifreyan, actually," he counters, as always. They came first! Not that Rassilon's xenophobia making the dominant species all take this same basic form is really something to be proud of, but nonetheless.
"I'm not a shapeshifter," he answers. Well, maybe technically. But not in the way she's imagining. "Go on," he encourages. If she touches on something he doesn't want to talk about, he'll just evade it or change the subject, but it's very hard to deny her her excitement.
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"Well, I..." She takes a moment to think. She wants to know everything, music and culture and food, what is life like for an alien? But she'd better just start with the basics. "Do you know a lot about humans? Is this your first time coming to Earth?"
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"No. For one thing, you have to be a Time Lord. And they're a pretty dull lot, with strict rules of non-interference. You're not supposed to go bouncing around the time stream like her and I do."
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