The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2014-09-28 06:38 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- character: daine sarrasri,
- character: desire,
- character: eliot waugh,
- character: gabriel,
- character: iman asadi,
- character: james t. kirk,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: sunshine,
- dropped: aglet bottlerack,
- dropped: aiden,
- dropped: alianne,
- dropped: andrew noble,
- dropped: dana cardinal,
- dropped: daniel jackson,
- dropped: jodie holmes,
- dropped: seth,
- dropped: the doctor (12),
- dropped: the tardis,
- dropped: zagreus,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: peter vincent
Encampment Under the Sea [Open to All]

Since the dreamers of Manhattan had such a lovely time at the last vaguely-nautical-themed party, the Rift has decided to step things up a notch. Tonight, the dreamers will find themselves in what appears to be a city very much like the one they inhabit in the waking world, full of towering skyscrapers, neon signs, and heavy traffic. But there is one rather crucial difference: this city is located deep underwater, and the aforementioned traffic is mostly whales and fish, with the occasional submersible thrown into the mix.
The walls and windows are heavily reinforced to withstand the pressure of the water outside, and the people who dwell in these buildings seem to be doing rather well for themselves, for the most part. Buildings are connected by enclosed walkways, so barring any horrible accidents, the dreamers should have no problem getting around without getting too wet.
Much like the city they inhabit in the waking world, some areas are more obviously affluent than others, and the dreamers are as likely to stumble upon an upscale club as an underwater pub. But while the chances of a full structural breakdown are slim, there are definitely some areas that are on the leaky side, and a general sense of claustrophobia pervades the city wherever you might find yourself.
Explore. Or, if you're feeling particularly ambitious, attempt to escape. Either way, take care - it's hard to say what might be lurking in the darkness just beyond the city lights.
[ooc: Y'all know the drill. All characters are welcome, whether they are in the game or not. Characters can remember or forget the events of the dreaming at the player's discretion. And the party never stops - backtag into infinity!]
no subject
Well, until Daniel mentions the morphine again, and Seth tenses up just a little, eyes flicking to the kit still lying on the floor. It would be great if he could forget the existence of it for at least five minutes or something. He reaches up and rubs at his arm again.
"Well, it's the thought that counts, and all that," he answers, once he realises Daniel is done talking for the moment.
no subject
"Well, we were lucky that you had that with you." He inclines his chin at the kit. "Even luckier that it wasn't washed away. If only my glasses were so lucky." He smirks wryly and lets his head thump back to rest against the wall, using the motion to shove all the worries and issues with self-worth and Seth and stupid heroics and unsanitary, ill-advised blood transfusions out of the forefront. "God, what a day."
no subject
"Well, if it helps, the whole blood-stained shirt and stomach wound goes a lot better with the broad-shouldered action hero look you've got going on, more than the glasses did," he jokes tiredly. Though Daniel does look a bit like a different person with them. They did really do a lot for the studious look.
no subject
no subject
He sighs and reaches up to rub his eyes. "So, what are we gonna do?" Yeah, for actual planning, Seth is just going to look to the one who's actually with the military and has been exploring alien planets. His plans are usually more like 'make it up as you go and hope for the best' most of the time.
no subject
He looks up and around as he says it, studying the building's interior. He still has no idea what sort of purpose this place must have. Or had. It seems abandoned now, which is perhaps why it doesn't have an obvious function.
"Then, if our luck hasn't run out by then, we can find someplace that is safe." He adjusts his position against the wall and winces. "Preferably with a greater variety in medical help than just morphine. No offense."
no subject
"Not sure we're going to be able to do anything about the 'underwater' thing, though. I can't see the surface." It's hard to tell exactly how far down they are though, since the light from the surrounding structures make it difficult to tell if they're getting light from above. But on the plus side, it seems to be a pretty huge location, which means just because this place is deserted doesn't mean they'll find people elsewhere. There's still light on, after all. Something's gotta run this place.
no subject
"Whatever we decide to do, I'd like to suggest a minimum of walking. Or drowning. Or impaling." With an emphasis on the latter. The morphine's almost assuredly fading out of his system by now; what used to be a bearable throbbing at his stomach is steadily ratcheting up in intensity. He curls one hand over the injury. It might not feel like his insides are in danger of spilling out anymore, but damn if it doesn't still sting.
no subject
"And yeah, bad call, especially since I can't swim," he adds, figuring Daniel should know this if they keep getting into these situations where water and drowning is a possibility. Which... does not seem entirely unlikely.
no subject
"Well, you did a good job keeping us both alive, considering." Considering it had been a massive amount of water coming at them, considering Daniel hadn't been able to swim, much less move or think or be in any way useful, considering they were lost in a place with gray never-ending walls, considering Seth had had nothing but his phasing power to keep them both afloat.
Considering all that.
no subject
He sighs and decides he should at least look around a little now Daniel is back to himself. He reaches over and packs up his kit so he can take it with him, then gets to his feet. A little too quickly, it turns out, because he has a moment of lightheadedness and has to reach out and steady himself against the wall.
no subject
Seth has lost a lot of blood, no thanks to his improvised transfusion, and just because he's in better external condition doesn't mean he should actually be moving around. Daniel wishes he could stand to help but he's still in decommission from his last failed attempt. One hand still jumps up, palm out, as if simply holding it there will be enough to steady his friend.
no subject
At least his legs are in slightly better than condition than his arms, so as long as he doesn't overexert himself, he should be fine to walk around. Just tired and stiff, achy knees from slamming them into the floor, but still less painful than when he tries to use his arms.
"I'm just gonna look what's around," he adds, heading towards one of the doors. There's three of them here, and they appear to open outwards. That's good, at least. If there's water on the other side, Seth simply won't be able to open it, so no chance of it rushing at them. The first one he tries has exactly that result - either locked, or just blocked. And he's not about to try shoving it open.
no subject
He's also examining the doors - as best he can at this distance with no glasses, anyway - and they look an awful lot like the pressurized sorts of doors that people put on airlocks. To separate themselves from horrible imminent death.
"You sure that's a good idea?"
no subject
"I could stick my head through the wall again, but... I mean, it's kind of exhausting to do a lot," he admits. It is a possibility, if there are simply no other options, but he doesn't want to use it so much he completely runs out what energy he has left in him.
no subject
He wets his lips and goes over their options, which there really aren't that many of. Option A would be to stay here, though that's not advisable. Option B would be to go back the way they came but, seeing as that place is probably swamped with water by now, that doesn't look to be a viable solution either.
Leaving Option C.
The infallible third route.
He ducks his head and makes a muted well, get on with it motion with one hand. Seth's right - they don't have any other choice.
Delightful.
no subject
He doesn't leave Daniel, just looks through the door. There's a wide, spiral staircase, going both up and down. He can't say he looks forward to walking up stairs, and Daniel certainly won't, but at the same time he's not sure he'd be overly enthusiastic about being in an elevator either, judging by the state of this place.
"There's a staircase," he says, turning back to Daniel. "Not sure how far it goes, but I'm guessing there'll be less water the further up we go."
no subject
Stairs don't sound like fun. Walking in general doesn't sound like fun, but neither does sitting here and waiting for the water or something worse to catch up to them.
"Well, it's now or never." He pauses. "Er, I guess not, actually but - you know, never mind. Just let me - " He plants one hand on the wall, grunting at the onset of pain that single action brings, and braces himself. And begins his slow, agonizing ascent, inching upward and practically clinging to the wall for support and trying not to think about how much it feels like his abdominal muscles are tearing with each movement.
no subject
"Just lean on me, we'll take our time, yeah?" he says, putting his arm around Daniel's back, careful to avoid the wound there.
no subject
He's blinking alarmingly bright spots out of his vision by the time he's fully upright, but he still lifts his eyebrows and grins at the success, exhausted and vaguely triumphant.
"Stairs don't stand a chance," he announces with far more confidence than he's feeling. His whole lower half feels sore and shaky and he'd probably pitch over sideways if he dared let go of the wall (which he does not) but he's chosen to read this as a victory. He turns to Seth, panting.
"Shall we?"
no subject
"We shall," he agrees, trying to sound more optimistic than he feels. He heads towards the door at a pretty slow rate, mostly letting Daniel set the speed, and not moving away from the wall. Putting one foot in front of the other probably isn't as hard, but it's going to be a pain actually braving stairs and having to move vertically as well. Funny how much further everything seems when you move at this speed.
no subject
It feels like an age before they finally reach the doorway and Daniel has to take a minute. He leans against the doorway and examines their chosen route, taking note of the stairway's construction, its wide steps and sickeningly corkscrew-like design, constricting their view of everything other than what is directly in front or behind them.
"Wonderful," Daniel comments between panting and trying not to crumple under the effort of standing for so long. "Up, then? And hopefully, uh, away."
no subject
He rolls his shoulders back, his body protesting to supporting Daniel's weight, but he refuses to consider other options. They're not in a good enough state that splitting up would be safe. Especially since they have no way to communicate.
no subject
No point in putting it off. The first step burns like hell and the second is even worse and their progress is achingly, tediously slow. Not to mention aching in just about every other way possible. This much movement has already made him faintly light-headed again and he's started trembling on top of it.
"Anytime you wanna take a breather," he hisses out by the third step, "would be okay."
no subject
"Come on, let's make it to the fifth step first," he says encouragingly, making an effort to keep his voice from sounding pained, his own legs and shoulders and arms aching, but surely nowhere near how much pain Daniel must be in. "We can make it to the next floor, I'll go in and see what's there, maybe we won't even need to go further up."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
tw: physical trauma ahoy
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
tw: death
(no subject)