The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2014-09-28 06:38 pm
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Entry tags:
- character: daine sarrasri,
- character: desire,
- character: eliot waugh,
- character: gabriel,
- character: iman asadi,
- character: james t. kirk,
- character: johnny truant,
- character: lucifer,
- character: rashad durant,
- character: sunshine,
- dropped: aglet bottlerack,
- dropped: aiden,
- dropped: alianne,
- dropped: andrew noble,
- dropped: dana cardinal,
- dropped: daniel jackson,
- dropped: jodie holmes,
- dropped: seth,
- dropped: the doctor (12),
- dropped: the tardis,
- dropped: zagreus,
- party post,
- retired: aziraphale,
- retired: bee,
- retired: crowley,
- retired: peter vincent
Encampment Under the Sea [Open to All]

Since the dreamers of Manhattan had such a lovely time at the last vaguely-nautical-themed party, the Rift has decided to step things up a notch. Tonight, the dreamers will find themselves in what appears to be a city very much like the one they inhabit in the waking world, full of towering skyscrapers, neon signs, and heavy traffic. But there is one rather crucial difference: this city is located deep underwater, and the aforementioned traffic is mostly whales and fish, with the occasional submersible thrown into the mix.
The walls and windows are heavily reinforced to withstand the pressure of the water outside, and the people who dwell in these buildings seem to be doing rather well for themselves, for the most part. Buildings are connected by enclosed walkways, so barring any horrible accidents, the dreamers should have no problem getting around without getting too wet.
Much like the city they inhabit in the waking world, some areas are more obviously affluent than others, and the dreamers are as likely to stumble upon an upscale club as an underwater pub. But while the chances of a full structural breakdown are slim, there are definitely some areas that are on the leaky side, and a general sense of claustrophobia pervades the city wherever you might find yourself.
Explore. Or, if you're feeling particularly ambitious, attempt to escape. Either way, take care - it's hard to say what might be lurking in the darkness just beyond the city lights.
[ooc: Y'all know the drill. All characters are welcome, whether they are in the game or not. Characters can remember or forget the events of the dreaming at the player's discretion. And the party never stops - backtag into infinity!]
no subject
"I don't care what he wants," he says, blunt and a little surprised at himself. "And it's not an act. I will not allow you to use him and that's all. I damaged you once and I can do if again, to whatever extent is necessary."
Pure, idiotic bravado. What he ought to say is 'I will die before I stand down' but he can't quite bring himself to say that. It would almost seem an invitation.
And yet the surprise at not having been physically harmed thus far is starting to get to him, making him wonder if perhaps he could just walk away. He leans his weight back slightly, as though preparing to pivot around.
"I have nothing more to say."
no subject
Because if it isn't about what Crowley wants when this is about Crowley, than it's what Aziraphale wants. It's about Aziraphale thinking that he knows what's best for the other, without taking into account what he has to say on the matter. Like Crowley is a child who needs an adult to take care of his bullies on the playground, like he isn't capable of solving his own problems or can't be trusted to seek help when he requires it.
"And you and I both know that your blade can't kill me. So if you don't mind, this whole song and dance is starting to get a little old."
no subject
"I could not agree more," he says coolly, and turns on his heel to walk away.
no subject
So he lets him go. It better suits his purposes that way.
"See you soon, Aziraphale."
It's spoken like a threat and a promise.