The Big Applesauce Moderators (
applesaucemod) wrote in
applesaucedream2013-08-03 04:09 am
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Let's Do the Time Warp (Again)
It's that time again, but time seems to be a bit muddled. As usual, people from all over the multiverse are being drawn into the Dreaming by the rift. This time, in addition to (or sometimes instead of) picking up the residents of Manhattan, they take them from their home universe but from a different point in time. You may find yourself suddenly encountering a future version of yourself, or perhaps you bump into a friend taken from long before you met them.
Tonight's setting is also time-twisted. You're still in Manhattan, but it seems to be closer to the 1930s. Specifically, you're in an old hotel. There's the dimly lit lobby, with chairs and tables for relaxed mingling. The bar, where tables are front of a stage, on which a band is playing various hits of the 30s. There's also an outdoor area if you need fresh air. Or you could explore the hotel, but it's mostly corridors, unless you stumble upon an unlocked room.

[Mod note: Usual dream-party rules apply. Both members and non-members are welcome to use any character, be they already in the game or no.
For game-specific characters, you can choose whether or not they will remember their time in Manhattan if they're taken from the future. You can take your character from multiple different points in time, if you want.]
Tonight's setting is also time-twisted. You're still in Manhattan, but it seems to be closer to the 1930s. Specifically, you're in an old hotel. There's the dimly lit lobby, with chairs and tables for relaxed mingling. The bar, where tables are front of a stage, on which a band is playing various hits of the 30s. There's also an outdoor area if you need fresh air. Or you could explore the hotel, but it's mostly corridors, unless you stumble upon an unlocked room.

[Mod note: Usual dream-party rules apply. Both members and non-members are welcome to use any character, be they already in the game or no.
For game-specific characters, you can choose whether or not they will remember their time in Manhattan if they're taken from the future. You can take your character from multiple different points in time, if you want.]
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A version of Topher quite starkly different than the one working at ROMAC is roaming the corridors. He shies away from large groups of people, so you won't find him hanging around the bar. He's skittish, tense, fiddly, and avoids eye contact. He may also be difficult to get through to, but strangely enough, he might also be more lucid in a dream state.
Apart from the behavioral differences, he's quite a few years older, and almost frail looking, skinny and unkempt, unshaven and with much shorter hair. Time has not been kind, and he looks worn down.
And this version of Topher does not have any control over the dreaming - at most, perhaps he'll make some phantoms appear by accident.
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This Gabriel shouldn't be familiar to Topher unless he can sense his Grace. His entire bearing is different, his body different, his face lacking it's usual smirk.
"Hello, Topher. You needn't be afraid of me."
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[ooc: real Handy thread to follow elsewhere.]
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He's curious, though, so he's not leaving quite yet.
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"Bruce? Clint?"
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There's a rather short man just come around the corner. He looks like he'd be lucky to top out at 4'7", and he frowns as he tilts his head to look up at the stranger. "Have you seen someone else who looks like me?"
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There's a gray vampire floating around, looking very perturbed indeed. But, still, there's a very nice red armchair that looks delicious so she's not complaining.
Looking quite pleased, Marceline bites down on the chair and slowly drains out the red.
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Serious, honest confusion here. Jack stands with his head cocked and his staff held idly in one hand, staring at the -- is she a spirit, like him? She's got to be; he's never seen any human floating around or...doing whatever she's doing to that chair.
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The long black hair that will kind of work for him in wig form as an adult has been halfway accomplished for real, though the dyed-black mop looks more like he's just neglected to get it cut in a while. He's clad in black from head to toe with the odd chain or spiked bracelet to break it up, great clompy boots on his feet.
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He sidles up to the reception desk and leans against it, peering over at Peter. "Hey there, kiddo, rent me a room?"
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"You shouldn't be doing that," she comments with a slightly predatory smile.
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"Excuse me," she finally says, "but I need to speak to the owner."
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There's a very thin girl occupying a corner of the hallway, her eyes darting warily at her new surroundings. She's shaved bald, bruised, and broken in the nose, but the smart observer will realize that Aly is underneath all that. An even smarter one will notice that despite her bruises and marks, Aly isn't afraid. The look in her eyes is one of a sharp, stubborn girl who's determined to master her own situation, even if she's barely wearing a sack for a dress, barefoot, and without any of her knives.
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"You're not hurt." A quick dip into her mind provides her name. "Aly. You are alright. Presumably. This is a dream."
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Where is the Pack? They'd been helping her - helping her when no one else would. She'd been safe with them; even amidst the fear of being chased, she'd known they would look after her. Now, she is alone, and too frightened by these strange surroundings to risk calling out for Brokefang and the rest. Instead, she huddles where she is, hoping to stay hidden while she tries to figure out the best direction in which to bolt.
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Seeing Daine like this scares Aly more than she can say, more than even her own predicament has done to her. Aly's used to being afraid, in pain, and in control, but Daine...
Carefully, slowly, she crouches in front of her.
"Hullo."
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So AIM just shat itself and refuses to work, FYI.
Yeeeeah
Re: Yeeeeah
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She glances around for Lady Mawgon and the Wizard Moobin, or even one of the Prices, but she doesn't see anyone she recognizes. This is ridiculous, and more than a little bit embarrassing; she ought to know what's going on, but her mind's gone a all fuzzy on the details. Suppressing a sigh, she wanders over to the main desk. If she can just find her client, that should start to clear some things up.
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Except this hotel doesn't have a restaurant, he discovers. A bar's a poor substitute; here he won't find unfinished plates of food left by careless diners. There'll only be drinks, and he hardly needs that on an empty stomach. Annoyed, he loiters in the doorway, reluctant to leave the comfort of his current surroundings even though he won't be getting any dinner out of it.
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Instead, she's just bemused, surprisingly calm (a dream will do that), and wandering about with a thick bracelet inset with a deep red gem on one wrist.
"Doctor? Jamie! Halloooo, boys, come out come out wherever you are!"
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/quietly intrudes
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"Whoa, are you human?" And here she was, thinking Finn was the last one.
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*pounces on*
:3
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He's not terribly interested in examining the lobby, and the sight of the bar sends him awkwardly looking for somewhere less threatening. He fetches up in the garden/patio, his spotless white shirt and hunched shoulders making him look like a particularly awkward stork perched among the plants.
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"So that's what the off-switch does."
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He pulls to a surprised stop, but it's only a brief moment of hesitation before he walks the rest of the way to greet her. "Hello?"
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